TheNaeem

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🤦‍♂️🤦‍♂️🤦‍♂️ that's the FNameToString wrapper in my code. It just calls UE's FNameToString, but we don't know that it actually did fall UE's FNameToString cause the address could be wrong...

Can you provide a link to download the games exe. The problem is likely GObjects

Thanks. I'll have a look at it when I can but no guarantees it will be quick, I'm pretty busy.

Can you please try making the following change to this line in UnrealTypes.h and then let me know if works? (Add the highlighted line) ![image](https://github.com/OutTheShade/UnrealMappingsDumper/assets/84111816/68ce0411-3c30-4121-8809-6b6e88ec70b3)

Can you please try making the following change to this line in UnrealTypes.h and then let me know if works? (Add the highlighted line) ![image](https://github.com/OutTheShade/UnrealMappingsDumper/assets/84111816/68ce0411-3c30-4121-8809-6b6e88ec70b3)