Patrick W. Crawford

Results 404 comments of Patrick W. Crawford

An interesting idea - though I don't think mist-style data is available in geo nodes, and I think there's real value in investing in geo node solutions for speed benefits...

I think this is going to be a great redesign, thanks for reporting the idea and the follow up points. It will also help clean up a fair bit of...

> Of course for other engines, perhaps a JSON or YMAL (I'm leaning towards the latter as it would have to be easy for the user) file is needed to...

Thanks for sharing this, and especially the screenshot, very helpful. It unfortunately looks like an inherent issue in the OBJ importer. Let me know but I'm guessing you'd get the...

Jumping back here and adding this sample of an error report from a user using ACES on Windows, Blender 3.1.2, from error report `-N1pWg-42dKol6oTYDNt`: > 827, in wrapper > res...

Indeed, there are a few different alt render engine requests that I have not been able to get to. However, it may be that the "Sync materials" function inadvertently covers...

Thanks for logging this issue. I would love to provide at least basic support here, and we already have some level of a framework in place to extend based on...

This could be an option - though tbh, I think the "sync materials" feature gets people close if they are willing to do a one time setup to create a...

Yeah exactly, it works per block - hence the supporting idea feature to ["replicate" quickly](https://github.com/TheDuckCow/MCprep/issues/156) across other materials. Sort of like specifying a default material as a base. I'm definitely...

Definitely an interesting thought. I'm warming up to this idea, as it would also move material definition out of code and back into UI asset files which makes it easier...