The Brink of Tomorrow
The Brink of Tomorrow
Same issue here [on Linux]... was not corrected by 3.3.5...
> I believe this is fixed in https://github.com/nanopool/nanominer/releases/tag/3.3.5. Please close. > Would be ideal or rather necessary to view the source code of this miner at some point - just...
It works fine for me on M1 and x86 Macs with v2.01 of the SDL_net framework (built from source from: https://libsdl.org/projects/old/SDL_net/#source ) What version does homebrew include? It maybe still...
> Question for you mac guys. Are you using the new3d engine? What is the performance like? I just replied to your post on the forum. :-) I'll paste it...
> Try without quad rendering. The texture2dlod issue should be fixed You're right, sorry. It works perfectly without "-quad-rendering" I hadn't tried in almost a year... seems to be fine...
> Great thanks:) 👍 Intel Mac with iGPU (UHD 630) works fine too. (I'll update my prior forum posts to reflect this - i.e. use new3d, not legacy3d).
Just for info: I just locally merged this commit with the latest main branch on Ubuntu 22.04.1, and the resultant build was successful (on Ubuntu 22.04.1 LTS on x86-64). I...
There's a fix here, .in this PR... https://github.com/pietern/goestools/pull/148 It worked for me on Ubuntu 22.04.1 LTS...
Having same issue here. I initially tried 21.04 server, and then switched to 20.04.03 after finding this Github issue... The Seeed-Studio wiki should be updated to reflect status of this...