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An open source re-implementation of Red Alert written in C++.

Results 65 Chronoshift issues
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When switching to ingame from the editor the resources will grow, switching back to the editor you end up being forced to save the map with the new resources. We...

enhancement

While close, the current implementation apparently doesn't quite match the behaviour of the cloak effect in the original C&C, with the haze being "right leaning" rather than "left leaning". This...

bug

In RA you don't get to see what you sent, this is a enhancement in later games that RA is long overdue for.

enhancement

If you lose or again a building prerequisites get updated which makes the sidebar reset its scroll position, we should work out some solution that maintains the scrolled location, at...

enhancement

![ra95 dat_2019-04-30_15-02-09](https://user-images.githubusercontent.com/1433426/56960337-162fbf00-6b59-11e9-814a-fd70414720a3.png) If i place a Ranger bellow to the tree and give a move order to the area where the cursor is to the infantry unit placed next to...

vanilla bug

Not much can read these formats, currently not sure where it goes into nonstandard territory.

vanilla bug

This would avoid issues like ![chrome_2019-02-07_03-14-55](https://user-images.githubusercontent.com/1433426/52384554-aa244a00-2a86-11e9-8808-0178b628a7a4.png)

enhancement