Noah Dunbar
Noah Dunbar
This creates a GitHub Action that verifies BZFlag still compiles on push and in PRs.
> *This is not a bug report but a feature request.* Every once in a while I (or someone else) spawn right in front of a bullet and can't move...
Right now sometimes it is quite hard to know where the enemy team flag is, adding the feature would make it easy to always know where you should be going....
Right now to update BZFlag you must manually download and install it. This means that many players are running older versions, and never update. Whenever there is a protocol change...
As seen in the image below the start text is rendered below the radar. (I personally think it should be rendered above) 
Having the console and/or the radar greatly reduces performance (a lot more then it probably should). The following was tested on "Paradise Valley FFA by ahs3." Radar style is set...
I was playing on Urban Jungle and had Thief. I have the mouse wheel down bound to fire, and I used it to steel Lazer from a player but it...
On the Ironside Battlefield map, I had OO and was partially in a pyramid. Someone was right in front of me with SW and was shooting me a bunch but...
Add the number of shots left for the current flag on the HUD. Remove the messages saying the number of shots left.
I'm using the `fetchpriority` property on an `` tag and it is causing svelte-check to error. ```svelte Error: Type '{ src: string; alt: string; fetchpriority: string; }' is not assignable...