ThatsItForTheOtherOne
ThatsItForTheOtherOne
I played with the settings and it only happens when models are set to high. If they're on low or medium it works perfectly.
I just played it after changing the model settings, but I don't remember getting a popup but I could've just ignored it. It's all good, I just didn't realize this...
Same, I tried with both the new open source NVIDIA the proprietary NVIDIA drivers Both have exactly the same results, so it doesn't seem to be just a driver issue.
I am not sure if this should be in a different bug, but it's closely related so I'm putting it here. The same issue happens on my ARM macbook _with...
Very late to this one but I can confirm that mouse is also fixed on ARM Macbooks. Thanks for the hard work!