Thalenberghen

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I compiled the unmodified opengl3/sdl2 example. The behaviour is slightly different but still not working as expected. Here is a video of what it looks like: https://www.youtube.com/watch?v=dFMub49vs2g The scrolling down...

I have added the line, and interestingly it behaves like my program now, where nothing happens at all. All the values it prints for wheel x and y are 0...

So what's the verdict? If I uncomment the preciseX/Y stuff and use the standard one everything works. Should I just do that?