ThVoss
ThVoss
Hi, Our users complained about a poor performance of our application when an OpenGLControl was open. I tracked that down to the Dispatch timer priority which was 10 (DispatcherPriority.Send) which...
Hi, I found that the call to GC.Collect takes quite a long time (80-100 ms) in my case. As this call is done in the render process, it directly influences...
Hi, I'm currently working on a WPF based UI which must be able to use the same render data in multiple control instance. To be able to support this I...
Hi, I already left a commend on deprecated function calls on codeplex (see: https://sharpgl.codeplex.com/discussions/567675) and wanted to ask, if there is anything planned about this issue or if there is...