Alexander Isaev

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Probably it can be resolved by the `#version` header. Does Vulkan's GLSL have such header?

I can confirm that sometimes it leads to very strange compilation errors. [This](https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=d6115b77e388b976b863eecf4b17dd95) code compiles fine: ```rust use core::marker::PhantomData; struct A(PhantomData); impl A { const EMPTY: Vec = Vec::new(); fn...