Teodor Vecerdi
Teodor Vecerdi
Located in `GeometryData.cs`
Located in `GeometryData.cs`
Maybe using a `List`?
Disabled because UVs are not correct in some cases (GeometryExporter.cs)
I tried to optimize the code at the expense of some readability, but it's still quite slow. It might be worth looking into https://docs.unity3d.com/Manual/JobSystem.html and refactoring code to work with...
The README currently has empty or placeholder sections. Ideally the README would be converted to a Wiki, but we should at least fill in the empty sections.