Technofied

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> Sounds like it could be integrated the same way OddItem was intially, either directly in ChestShop or via an extension plugin simply handling the item and material parse events....

They seem to have a lot more information on PolyMart, if that helps - https://polymart.org/resource/4/page/info-for-developers

Any news on this one?

> There is already #245 that also tries to fix this It doesn't fully fix the problem.