Techirion

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I can confirm this is still an issue with latest Dev version of Slimefun energy regulator would sometimes leave Ghost HD (with power shown or error claiming multiple energy regulators...

Had Energy Collector placed between Advanced Quarry and Mob Simulation Chamber and Energy Regulator above: ![a](https://github.com/Slimefun/Slimefun4/assets/126729304/8f5f9836-368a-4309-8c89-e0a101b184d2)

But the actual Regulator was bugging when placed near this setup: ![1](https://github.com/Slimefun/Slimefun4/assets/126729304/3871ab7f-a8c7-47d3-a513-03f75c5fb5b9) ![2](https://github.com/Slimefun/Slimefun4/assets/126729304/e8fba953-e089-436b-8683-65fd6597461e)

> когфиг > > monitor D:\3proxy\bin\3proxy.txt > > log c:\3proxy\logs\3proxy.log D logformat "L%t.%. %N.%p %E %U %C:%c %R:%r %O %I %h %T" timeouts 1 5 30 60 180 1800 15...

Seeing similar crashes on Creative server, is it possible this is caused by some kind of crasher? ``` [03:57:46] [Paper Watchdog Thread/ERROR]: --- DO NOT REPORT THIS TO PAPER -...

Not sure yet I'm looking into this rn, but just if (panilla.getPConfig().ignoreNonPlayerInventories) doesn't fix the issue, even tho check is skipped (so config value is properly read and set to...

Looking at the code I think Inventory inventory = player.getOpenInventory().getTopInventory(); is used, then populated with GUI items etc.

Actually, it seems that ``` @Override public void checkPacketPlayInClickContainer(Object _packet) throws NbtNotPermittedException { if (_packet instanceof PacketPlayInWindowClick) { if (panilla.getPConfig().ignoreNonPlayerInventories) { return; // TODO test } ``` in public class...

``` entity-activation-range: animals: 16 monsters: 16 raiders: 32 misc: 12 water: 12 villagers: 16 flying-monsters: 32 wake-up-inactive: animals-max-per-tick: 2 animals-every: 1200 animals-for: 100 monsters-max-per-tick: 4 monsters-every: 400 monsters-for: 100 villagers-max-per-tick:...

https://github.com/Arnuh/EchoPet/pull/151/commits/21d4d984e09a1d4e1031939a3de761e6cd0f6913 - prevents glitching thru walls, you can easily test and replicate, we had many players abusing this https://github.com/Arnuh/EchoPet/pull/151/commits/f79635b171605a51de81c1653b7a537e7270ee4b - NPE, we log all console exceptions using paper api and...