TechPizza
TechPizza
This code seems to write a zero outside of the allocated memory for the voice group when on the last index. A possible solution here would be to overallocate one...
I'm working on a pretty simple imaging library for MonoGame that uses slightly optimized StbSharp libraries for reading/writing/resizing images. Runtime font rendering is also planned by using StbTrueTypeSharp. *Inspiration for...
The changes immensly reduce wasted space from allocating small buffers by using different alignments based on buffer type. Less memory is allocated per ChunkAllocator to reduce waste when there are...
More accurate resolution to https://github.com/mellinoe/veldrid/pull/384
ResourceRefCount is a handy utility *class* used to track reference counts for Vulkan objects. It manages the reference count and calls an action upon reaching zero. While this design works...
The `stdcall` convention currently generated by the rewriter does not default to the correct platform convention under Mono, while it does work on CoreCLR (e.g. `stdcall` works on Linux even...
There seem to be useful XML docs in the source i.e. those that describe what errors Vulkan methods return, but the Nuget package is lacking the documentation.