Teages
Teages
Resolves #153
[Document](https://nuxt.com/docs/getting-started/upgrade#new-directory-structure) TODO: - [ ] move `srcDir` - [x] `sharedPrerenderData` - [x] `compileTemplate` - [x] `resetAsyncDataToUndefined` - [x] `templateUtils` - [x] `relativeWatchPaths` - [x] `defaults: { useAsyncData: { deep: true...
Refactor the vue loader with vue/compiler-sfc. Resolve #209 #249 #243 #14 #15 Close #210 Some break changes: - Since there is no effective way to confirm the position of blocks,...
for best user performance we need to download all icon pack on build time, but it waste a lot of time. I want move all icons to 2~3 icon packs.
[StarkShang/vite-plugin-chrome-extension](https://github.com/StarkShang/vite-plugin-chrome-extension) [yeqisong/vite-plugin-vue-crx3](https://github.com/yeqisong/vite-plugin-vue-crx3)
> 2.1.2 is a technical update. New Feature: - restrict play area aspect ratio Bug Fix: - compatibility with higher versions of Android - audio: prevent stack corruption during audio...
Thank you for the plugin! It has helped us resolve many issues, and we always bundle it with our game. However, this can be quite annoying for players because many...
resolve #249 see https://github.com/nuxt-contrib/vue-sfc-transformer/pull/22 https://github.com/nuxt-contrib/vue-sfc-transformer/pull/20 The new build-in loader will skip dts generation for `.vue` files which is no need to transfrom, this caused a regression in issue #249
- [ ] new api - [ ] stylus button support (server side only) - [ ] document ## Client - [ ] code clean - [ ] custom background...
The current "hitsound" is something kind of effect, it can only provide single feedback effect. I'd like to introduce hitsound from osu! so we can provide better feedback for players....