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Adds dynamic shadows to PixiJS

Results 11 pixi-shadows issues
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Hello, really liking pixi-shadows! I had tried to integrate it with pixi-lights but I was not able to get them working together. I decided to give up on that as...

enhancement

I did a trashy poc to see if I could make the plugin run at v7. It seems to work fine but since I have very little idea of what...

enhancement
help wanted

Hi, I'm currently using pixi-shadow with a pixi-viewport plugin and unfortunately I can't integrate a tempon area to manage off-screen lights and shadows, would it be possible to add a...

bug

Hey there, Firstly I love your library, so thanks for sharing it I saw in your TODO's you want to add a spotlight feature, I was wondering if thats a...

enhancement

I think this is a mistake on my end, but `_shadowMapSprite` and `_shadowMapResultSprite` seem essentially identical? I think either one of these should be removed, or we should properly comment...

Everything is OK on the PC, but the mobile phone doesn't work。

Hey there! Seems like you've been busy with other projects for a while, but I have a question. Is it possible to somehow get sprite's (maybe average) light level to...

question

> looking back at this code, I think the Container mixin is pretty bad. This is obviously my fault, I basically knew nothing about PIXI nor even webGL/openGL when I...

I just used `_` as a convention to mark private fields. Now that TS is used, we can properly use the private keyword I think? I guess this is used...

I'm thinking that it may be better to use an object as parameter for the constructor, such that we can have all arguments be optional with defaults. Something like: ```ts...