Tangent128

Results 7 comments of Tangent128

In your screenshot of the Cmake settings, it looks like LUA_LIBDIR is set to "/"; that is probably the wrong path. I have not done much with LuaJIT nor Windows...

Building on Windows is currently unmaintained; there's no particular reason the code shouldn't work (the previous maintainer had Windows builds occasionally), but I do not have a Windows machine to...

Hmm... it appears that `SDL_GL_BindTexture` is in fact not bound yet. I'll need to implement that. (However, you might prefer using a non-SDL image loader anyways, so that you can...

(sorry for the slow response, esp. if you already solved this on your own) It looks like you are providing a [HapticDirection](https://github.com/Tangent128/luasdl2/wiki/Sdl-HapticDirectionType) to a function (`newEffect`) that wants a [HapticEffect](https://github.com/Tangent128/luasdl2/wiki/Sdl-HapticEffect)....

That definitely is a bug, yes. I'm a bit swamped this weekend, but if you don't need support for newer SDL features, does the `2.0.3.4.0` rock compile for you? It...

Windows build scripts have not been tested lately, so you may need some trial and error (if you have to edit the scripts, please send a pull request if the...

@Murii: by all means profile, but if you need sprite performance, keep in mind that you would probably want to let SDL manage the window but do the actual rendering...