Timothee "TTimo" Besset
Timothee "TTimo" Besset
@zany130 what is `/mnt/GAMES` on your system? What filesystem? Is it a removable device? The relevant lines: ``` [2023-06-01 22:22:38] Drive removed: /mnt/GAMES [..] [2023-06-01 22:22:38] Unmounted library folder "/mnt/GAMES/SteamLibrary"...
Thanks @JarnoKai. We have two confirmations of the root cause for this now. This is really an OS problem - Ubuntu 22 only as far as I can tell? UI...
Thanks @NathanielH-snek - this is clearly the same problem.
This should be fixed in latest beta, Steam Input can now be used with flatpak shortcuts.
Please try disabling background shader processing to see if this has an impact on the freezes? (Steam -> Settings -> Shader Pre-Caching -> Allow background processing of Vulkan shaders)
Too many distros obsoleting too many libraries to even maintain source compatibility. Your best option might be the ongoing efforts to move radiant over to flatpak (https://github.com/TTimo/GtkRadiant/issues/574)
old report (2022). If you're still crashing after https://github.com/ValveSoftware/steam-for-linux/issues/11052, it's likely a driver bug and not us. closing.
aren't lines like: assert (nn_bind (sock, url) >= 0); no-ops at compile time? e.g. the nn_bind will never run
I would like to quickly catch when my callbacks are causing this sort of nested state change. An assertion would be best for me, as I don't see a situation...
Hello @kquick - thanks for the prompt reply. Maybe let's just start with Python 2.7 and try to get that working then. I tried to use `pytest`: ``` ttimo_000@VANGUARD /c/d/R/T/b/l/thespian>...