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Nvm I got it already, I just extended GUIConsole and overrode printCommands()
> You can also use the annotations for setting command information. See [here](https://github.com/StrongJoshua/libgdx-inGameConsole/blob/master/test/tests/Box2DTest.java#L278). I know, but this doesn't satisfy my needs. Especially when a command has a bunch of different...