Thomas Creutzenberg
Thomas Creutzenberg
Added two static methods to `Vector2`. ``` public static float angleDeg (float x, float y) public static float angleRad (float x, float y) ``` This makes it possible to calculate...
Added comments to three of the logging `ApplicationLogger`s to clarify the order of the log messages.
Added FPSLogger.setBound() Useful when e.g. the game window is moved to another display with a different refresh rate and fps logging would return false results.
Hey, I have an Asus monitor with a refresh rate of 59.951Hz. ``` GLFWVidMode videoMode = GLFW.glfwGetVideoMode(monitor); int refreshRate = videoMode.refreshRate(); ``` returns 59 instead of 59.951. This leads to...
### Question Hey, I have a Monitor with a refresh rate of 59.951Hz. When I try to retrieve the refresh rate of this monitor with (LWJGL 3.3.3) ``` GLFWVidMode videoMode...
Hey guys, I have a request: Please do remove `configuration.setForegroundFPS(Lwjgl3ApplicationConfiguration.getDisplayMode().refreshRate);` from `Lwjgl3ApplicationConfiguration`. It potentially messes up rendering. I'll explain you why: I was migrating my project to the new gdx...