Thomas Bye
Thomas Bye
Supporting multiple languages for the GUI text/other game text was the goal in mind. I'm open to suggestions for the external file format, but off the top of my head...
Given that this is a .net game, resx would be very convenient.
Definitely unintentional. If you'd like, please add a durability property. Durability isn't used right now, but will be someday in the future.
Yeah sure, what's your github username? I think it might be due to what branch you branched from... Anyways, I'll take a look tonight Thomas ________________________________ From: Aaron Sent: Wednesday,...
Never mind Thomas ________________________________ From: Thomas Bye Sent: Wednesday, April 17, 2019 12:23:28 PM To: SneakyTactician/MagicalLife Cc: Thomas Bye; Your activity Subject: Re: [SneakyTactician/MagicalLife] Multi-Language Support (#117) Yeah sure, what's...
The main branch should have been stable. Hm. Thomas ________________________________ From: Aaron Sent: Wednesday, April 17, 2019 1:25:50 PM To: SneakyTactician/MagicalLife Cc: Thomas Bye; Author Subject: Re: [SneakyTactician/MagicalLife] Multi-Language Support...
What I meant by this was allowing the player's to sign into their personal onedrive...dropbox...google etc and cloud save in their space.