Thomas Bye

Results 27 comments of Thomas Bye

Yeah, it's a tough one. I tried to fix it a month ago, and got nowhere.

Another issue saving I found is that when the world is created there is no save name set, so all saves go to the Saves/Dimensions folder instead of their proper...

While the naming/wrong directory saves issue has been fixed, there are still circumstances where the world will not save correctly. The users can name their games properly now. (At least...

In this issue I am reffering to drag selection of new job orders and of creatures. Example: selecting the axe, and then drag selecting over several trees should queue then...

Personally I like the first option better. I'll explain why: By using Octokit we can put user errors/exceptions directly into the GitHub repository. This gives visibility of the issues to...

Short term simplification is to do event based elements, instead of making many classes that inherit from elements to use them.

It should have these tabs: Audio, Controls, Gameplay, Miscellaneous, Mod, Video

Use your best judgement to determine what should go in each tab, and remember: this is only a first draft. It'll probably change alot.

I should have mentioned this earlier, but I just thought of it now: Check out the Settings.cs class in API->Filing, it might be handy as well as the already defined...

I agree, such a delegate would be very handy.