Lukas Rieger
Lukas Rieger
> but keeps the rendered area about the same size You can also adjust that with the `lowres render-distance` slider, if you move that all the way up it should...
Implemented in 3.0
The problem with brotli compression is that browsers only accept brotli from an encrypted connection. By default BlueMap-Maps are `http`. There is already a fork that implemented brotli: https://github.com/NikitaCartes/BlueMap/tree/feature/brotli And...
If this is being implemented, I'd suggest using a standard and exporting it in the format of a normal minecraft datapack. Even if this doesn't result in a complete and...
BlueMap is reading those biome files https://minecraft.fandom.com/wiki/Custom_biome from a datapack and is effectively using the `downfall`, `temperature`, `effects.water_color`, `effects.foliage_color` and `effects.grass_color` values
Marking this as an enhancement instead of a bug because it is only a really small visual problem. This can be solved by detecting those faces during rendering and removing...
Adding this will first require a better support for 2d-mode renders in general. I want to head in this direction long-term, but BlueMap's main focus has always been the 3D-aspect...
**Notes:** - load-order & addon dependencies? - custom block-renderers / access to resourcepack - turn Storage-enum & Compression enum into registry -> enable custom storages/compressions - Events - event when...
Added to #145, closing this in favor of that issue :)
As long as this issue isn't closed, there are plans, yes ... I am **roughly** going by the order of the [TODO-List](https://github.com/orgs/BlueMap-Minecraft/projects/2) .. progress is being made, but i am...