Lukas Rieger

Results 102 comments of Lukas Rieger

Rendering only chunks with a specific `inhabitedTime` value is now implemented in Version 3.1 .. The "Fog" part is a thing for the future, since that needs quite some additional...

@martijns BlueMap can't control/change the way minecraft updates the `inhabitedTime` value on a chunk, and that's also the only value BlueMap can rely on when choosing if a chunk should...

> preventing the map from being too OP This is only feasible to be implemented client-side. Which means its easily (with little js knowledge) reversible for any client. => Players...

It is quite expensive to implement.. There is currently quite a complicated system that makes sure that new map-tiles are loaded when the camera moves, in a circular pattern from...

Yes, and then the player moves, and the tiles won't load where the player moved until you move the camera away and back again ^^

So basically: i like the idea, but its complicated to do properly, so if we keep this issue open, it would be very low priority on the unfortunately quite big...

I'll add this to the TODO to test it, but i don't know if this can be implemented without breaking other controls or creating a really weird control-feeling.. What would...

This issue exists since the first version and i already managed to reduce the number of these "artifacts" a lot. I think this is a synchronization issue when updating the...

Will be fixed with https://github.com/BlueMap-Minecraft/BlueMap/issues/129