Tristan A.

Results 7 comments of Tristan A.

Update: I used EditorSettings: - Display Scale: Custom - Custom Display Scale: 1.4 on a 4k screen (using other resolutions didn't change anything). Setting the scale to anything other than...

EDIT: Sorry, just noticed you are talking about a single frame. I have this issue permanent. Created an issue: https://github.com/godotengine/godot/issues/91958

Currently I don't know what resources or nodes get referenced and which get copied. It took my a while until I found out that a Marker3D is referenced and not...

Model was imported as FBX. When running the game it works. Probably not related: Do we have to apply fbx units scale when exporting from Blender?

> > Clear your cache/cookies for the site. Fixed it for me. > > This did not fix the issue for me. I am on Safari. I think it's an...

> Yes. Seach doesn't yield any results in the stable version of the documentation at the moment. I'm using Chrome on MacOs and Windows 11. > > Search seems to...

> I had this issue on Saturday but I can't reproduce it anymore. Same. Today it works.