Synxis
Synxis
Hello, You seem to put a lot of work into synchronizing the javascript code and its Typescript typings... Why not simply write the whole library directly in Typescript ? This...
Hello ! Currently to compile a shader one needs to specify both the **entry point** and the **shader stage** to the compiler: - if `myshader.hlsl` contains several entry points (typical...
This match a behavior I encountered on my own tests : when running the [animometer sample](https://austin-eng.com/webgpu-samples/samples/animometer), with render bundles and a `numTriangles` at 200,000, the render frequently glitches. This seems...
I'm opening this issue just to notify that rebuilding example shaders on Windows is far from working out of the box. I can get it to work but usually after...