Syntrait

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This seems to be the same bug as https://github.com/ValveSoftware/gamescope/issues/1590. I made this patch, which seems to have worked for some people. It makes gamescope skip the dGPU, and use the...

I think adding a shrinking feature would be very useful, since people that dual-boot often use GParted to move free space between their Linux and Windows partitions.

Or if you have unlimited internet, taking note of and then deleting all the games, documents, files that you can find and redownload again, and then backing up what's left,...

Unfortunately, setting `ignore_ewmh_focus` to false doesn't fix it for me. Also, it looks like dwm is also affected by this, so it's probably Steam doing something it shouldn't, and bspwm...

Sounds like a DNS issue. Does running `sudo nano /etc/resolv.conf` and adding "nameserver 10.64.0.1" while Mullvad is connected fix the issue?

Instead of an additional entry, I was thinking about replacing the original entry. Something similar happens to me in Gentoo, so I thought it may be of help. Normally, it...

> > nameserver 10.64.0.1 > > strangely, every time i try & edit & save the file, every time i open the file it mysteriously goes back to the original...

> ❯ sudo systemctl stop systemd-resolved > Stopping 'systemd-resolved.service', but its triggering units are still > active: > systemd-resolved-monitor.socket, systemd-resolved-varlink.socket > > I then try an edit the file again...

**Update**: See https://github.com/ValveSoftware/gamescope/issues/1590#issuecomment-2825722470 below Before I distrohopped from Debian Testing to CachyOS, gamescope was working, and now, it's not. My brother running on EndeavourOS can also use gamescope (we have...

**Update**: It should compile for latest master now I managed to fix this issue by making a patch that skips the dGPU when choosing a GPU. The game runs on...