Connor Rhone
Connor Rhone
Since they're part of rigidbodies, it's either this or manually add hitboxes. Not a big deal right now but might be necessary when I start adding weapons
Ship's gravity resets when not detecting a surface to stick to- as default behavior this should be fine, I'm thinking add a specific object to put on ramps that tells...
And on the other end of the scale, higher gravity makes them very prone to jittering, bouncing more aggressively, etc. Not a big deal since a gravity scalar of roughly...