Sympai
Sympai
I would like to create several scripts that are activated upon the completion of certain quests utilizing the BQ mod. For example if I wanted a recipe to be defaulted...
Feel free to message me on Twitter @noticemesympai if you need to!
Would there be no way to attach the script to a players id? After the quest is complete why would the script ever need to be loaded again? Does the...
So I take it when FTBlib or Tweaks or whichever one handles the packmode json executes the scripts it is the one handling the saving of recipes and such after...
But essentially this is the only way to have it work? Cause currently doing the packmodes method is the only way I can do it. It's a neat system as...