Filippo Scognamiglio

Results 74 comments of Filippo Scognamiglio

Hi, Yeah, the current sample application is just terrible. You need to provide the mgba core in the respective jniLib forlder for your architecture. Just check how this is done...

Mmmmh. This seems very strange. Could you please try renaming the library to "libmgba_libretro_android.so"? Maybe the library doesn't get extracted to the lib directory because the filename doesn't start with...

@tytydraco Yeah, there are lots of traps in there. The library has to start with "lib" to be copied into the native library directory. The path is passed automatically to...

Good catch, I didn't notice the issue. Apparently we should reinitialize the stream in _onErrorAfterClose_

Hi @newhinton thank you for taking a look into this. I'm afraid it's not the easiest feature to implement. The save folder is sometimes directly written by cores (ppsspp, citra...

Hi @esclusoilcane . Where did you grab Lemuroid, from Google Play or here from the github release page? Lemuroid requires an internet connection to download cores and box art, has...

If I'm not mistaken, this implementation only works with save files which are directly generated by Lemuroid, and not for ones which are generated by cores (such as PPSSPP, MelonDS,...

I'd not put the full duplex sync in the onPause. The best option would be to have it in a WorkManager job so that it's not interrupted and the user...

Hi @newhinton I just got back from my holidays and tried out these changes. Thank you for the pull request. Sadly this feature doesn't play very well with this file...

Yeah, I agree that in principle in game saves and states should not be linked, but save states also contain the status of in game saves. This basically means that...