Swedz
Swedz
Hey! I really love Fanciful, and I need to make a beginning message, `"§e* (10) ["` And then add more string after that inside of a loop. But when I...
The textures for Prismarine (Twisted) & Prismarine (Pillar) are stretched out and look really grainy. I am using Optifine HD Ultra G7, I'm not sure if that can break this....
**Describe the bug** When items are inserted via hopper or other item routing methods, they first insert into the unused slot, and beyond that, the inserted items are voided. **To...
Items with 3d models from Ars Nouveau (spell book, for example) appear faded when on the hotbar. I have not noticed this with other mods, but it only happens when...
Very weird problem I'm encountering. I'm using the Gson extension for dazzleconf. I have the following value in my config interface (HexCrawlerConfig): ```java @ConfKey("channel") @ConfDefault.DefaultLong(0) long channel(); ``` In my...
The scoreboard flickers. I have a gif of it here: https://i.gyazo.com/c48b2259d3bd6bbe431eb6f75d3ff1e7.mp4 **Here is my code:** ``` public class ScoreboardManager implements ScoreboardHandler { public List getEntries(Player player) { EntryBuilder eb =...
So I have a situation where I need to take the name of an item, and convert it back to an item. I don't care for the item count or...
Would be very useful to have the ability to output ItemStacks (items with nbt) in recipes!
AbstractConfigurationStack's playerLockNoOverride and playerLock methods do not call notifyListeners when the locked instance is set
Right now the `buildRecipes` method in `MachineCategory` builds the recipes for the furnace, cutting machine, and centrifuge manually instead of calling their respective `getRecipes(Level)` method from `MachineRecipeType`. Changing this to...