Swarkin
Swarkin
### Tested versions 4.3 4.3.dev2 4.3.custom_build.nothreads ### System information Any OS, wasm32 ### Issue description Trying to use websockets always results in the error `WebSocket connection to 'wss://srv.kackadu.de:25569/' failed:`. It...
### Tested versions 4.4.dev2 master branch as of 28.09.2024 ### System information Any ### Issue description https://github.com/user-attachments/assets/80af8339-850d-414c-b9a1-12313b0eda42 ### Steps to reproduce 1. Go to https://swarkin.github.io/wsclicker ### Minimal reproduction project (MRP)...
### Tested versions master f032af74536b317b23c7fca3bc7318ced5537344 ### System information Windows 11 - Intel i5 9600k ### Issue description Compilation randomy fails after a while: ``` [...} Compiling scene\gui\box_container.cpp ... Compiling scene\gui\button.cpp...
### Tested versions v4.4.dev3.official ### System information Godot v4.4.dev3 - Windows 10.0.26100 - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.;...
### Description Some map imagery servers are optimized to instead of serving tiles, to take a bbox and a requested resolution to provide the entire map in one request, and...
Attempting to connect to a HTTPS domain fails silently, with no indication about the connection having failed at all.
this breaks the wms server i tried to use
I made sure that the map is displaying at a non fractional zoom, but it is still not as sharp as on osm. Left: walkers, right: osm  
min_zoom
The `TileSource` has a function for `max_zoom`, but none for `min_zoom`. Adding it would be a good first step to better support non-global imagery sources. Since the `TileSource::tile_url` function doesn't...