Mackan

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Any updates on this issue? I'd like to use it if it's supported.

I've added forkbombs for Powershell, R, VBS and AWK.

Also experiencing this issue. I've set the `debug` input to `true`, yet it appears that no debug information is output.

After some more expermientation, I've concluded that it doesn't matter what size the object sprite is. I've also found a rather strange issue, where one of the object points lines...

After even more testing, the positions of the rendering are correct in relation to the pixel coordinates exported from Tiled, but only in ortographic, and only if there's no scaling...

I'm not entirely sure, as it seems the objects are using the ortographic coordinates exported from Tiled, but aren't being converted into isometric coords properly.

As can be seen in the screenshots below, the green tiles aren't put at the right positions in regards to the rest of the map, but are rendered in screen...

After some help from @bjorn in the Tiled Discord, I've managed to get a workaround going; ```lua function convertScreenToTile (x, y, tileHeight) local xTile = math.ceil(x / tileHeight) - 2...