Suprcode

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You'd have to just double draw as soon as the feet/player cell is in the area. But it still means 99% of the time you're not double drawing. Maybe write...

The images only ever go as high as they have atleast 1 pixel in them. As you can see from below the pink cells show the bottom of each image...

I've given this a quick go, and although it does kind of work - it certainly not perfect. ``` public bool IsBehindObject() { if (User == null) return false; var...

That sounds like a much better approach i think you'll need to cache it though so it only rechecks once per player move. Also, the player dimensions are alot more...

Isn't lighting a database issue? It's not defined in the AI or code afaik

Pretty sure both of these issues were fixed long ago

please download the original source code and try it. We can't base bug reports on your own files

you're raising a bug on your own files by the assumption you've copied over all changes correctly. Makes it very difficult to verify if its an existing bug with the...

Please leave raised issues open, even if you've fixed this in your own code.

npc code reverted. should be fixed now.