Sunbreak
Sunbreak
On Windows, the path is defined here: https://github.com/woodemi/quick_breakpad/blob/70635175f7a3ec22e18b736eb1afbe8ee18641bf/windows/quick_breakpad_plugin.cpp#L68-L70 You could fork and custom it youself. Or PRs are welcome
https://github.com/Sunbreak/cronet.dart
> This makes error handling tricky and potentially flaky when dealing with Win32 API calls. Many Win32 APIs return boolean return results (or handles) instead of an error code. It's...
Or BubblingEvent to DirectEvent on iOS?
I would `NOT` recommand `Dart projection on WinRT` for BluetoothLE for now Actually you have two options 1. Call `C++/WinRT` APIs via MethodChannel or `dart:ffi` - MethodChannel example on BLE:...
Related PR: https://github.com/timsneath/win32/pull/392 - Chrome source code on BLE: https://chromium.googlesource.com/chromium/src/+/32352ad08ee673a4d43e8593ce988b224f6482d3/device/bluetooth/bluetooth_low_energy_defs_win.h - Chrome source code on HID: https://chromium.googlesource.com/chromium/src/+/80a586198d12e1a6d02cac715e2ac88bf5d0e565/device/hid/hid_service_win.cc
Maybe `dart:ffi` and `Texure` helps? https://api.flutter.dev/flutter/widgets/Texture-class.html
https://github.com/flutter-webrtc/flutter-webrtc/blob/ca27c5af32fe05996f7156b33027e1da20fa62ea/common/darwin/Classes/FlutterRTCVideoRenderer.m#L54-L60 https://github.com/flutter/plugins/blob/b709f7e4994aa48d2be815d07a1da0d66180c86e/packages/video_player/video_player/ios/Classes/FLTVideoPlayerPlugin.m#L386-L393 Use `dart:ffi` change the `CVPixelBufferRef` for `Texture` should work