Stefan Wendling
Stefan Wendling
Sounds like a good idea. I could contribute the texture packing functionality (UDIM to single texture) and the manual scan alignment tools - the import functionality I have is already...
@SBCV The addon ignores everything but mesh and texture data, and the "extended" texturing functionality is just a packing feature - it takes the UDIM textures and automatically bakes them...
> > > @natowi The latest version supports now *.mg files as well. Is there something missing? > > @Stwend Thank you for your explanation and sorry for the late...