bankbank

Results 15 comments of bankbank

how does rombundler work on macos currently?

I don't have a mac to test with but I gave someone the macOS release here along with my ROM and the .ini and the .dylib. they said it ran...

I opened the config.ini with sublimetext but didn't see any abnormal characters. thanks very much for your help! here's the mac config.ini: title = game core = ./blastem_libretro.dylib rom =...

had another person try and they got this result: ``` ❯ ./romname-mac Product ID: 08800880 SHA1: 89ba169e6d10c6c663f46e099d3eb07c00f441b4 Not found in ROM DB, examining header alloc_code: Cannot allocate memory Failed to...

I had the same issue, it compiles correctly under Manjaro, loads, and then ``` Initializing joystick...none found. [READY] -- Initializing graphical user interface... Initializing debugger... zsh: segmentation fault (core dumped)...

I just cloned and made and have the same segfault issue as before, nothing has changed 6.1.44-1-MANJARO

I have the same issue, any executable I open I'm greeted with the message > GDB: Reading symbols from /home/bankbank/src/test-kdbg/hello... > > This GDB supports auto-downloading debuginfo from the following...

I can use the decompressor to extract the graphics, but if I use the compressor to re-compress, it either segfaults (built myself from source here) or compresses to garbage that's...

by removing the argc/argv parameters and hardcoding them, I was able to get the compressor to run. the compressed file is, however, slightly different in some places compared with the...

ok, I feel like a goof! the first byte isn't read by the game, but it's the first of two bytes which state the size of the compressed structure the...