EcoSuggestions icon indicating copy to clipboard operation
EcoSuggestions copied to clipboard

Repo for storing Eco game suggestions, separate from EcoIssues

Results 154 EcoSuggestions issues
Sort by recently updated
recently updated
newest added

Once people have 3 or 4 stars, they don't care about experience anymore, and only uses porridge or raw foods, or other cheap calories. Experience simply isn't good enough an...

Game version: 0.9.6.1 beta release-337 Observation and description: (this is about ashlar, I have not tested any other materials) The setup is a stairway leading up in normal fashion (next...

Please put an option to disable this.

When Selling / Buying add a option aside the Quantity that would be ALL... which would set the number equal to "YOU HAVE" value... when selling and equal the total...

Usefull for many, many solo players, with old pc.

Type: Feature

I was wondering if it would be possible to make it so interact/pickup could be bound to different keys from each other. It would be a real big quality of...

A simple "juicer" workbench would balance both glassworking and gathering - hear me out. ^_^ Actually i got this idea when i read suggestion #1633 . which points to **glassworking...

This is basically a suggestion to implement the "furniture m3" mod into the main client of the game game, as it makes the game a lot more realistic in a...

I suggest introducing a handheld demolition/drill hammer (or similar) for mining ores. The tech gap from shovel to _skid steer_ is too big, changes the entire game dynamic, and makes...

Creating incentive and excitement to explore the world, seems like a low hanging fruit :) I suggest doing this by introducing **rare, biome-specific and useful** materials, plants, animals, ores, maybe...