StrandedKitty

Results 46 comments of StrandedKitty

It wasn't supposed to work with other light sources with shadows and I never tested such cases. It would be nice if it did actually work, but I don't think...

Hi, could you please provide a more detailed explanation of your problem? What exactly is broken, what version of three.js you are using in your project, what have you already...

> 2) there seems to be leak from the edges of the walls. ( Not sure if this is normal or not ) This is most likely related to `shadowBias`,...

I will migrate it to TS soon. Basically, I'm nearly finished, but there are some issues with rollup I can't figure out ;-; Regarding React stuff: sorry, I'm not really...

TS migration done in v3.0.0

@iandees Thanks for the quick response! What's the total size of the bucket?

@ultWorld Hi, did you manage to fix these problems with shadows?

I've added a toggle to disable terrain height. It should help with validation, but obviously most users aren't going to disable it, so they will observe broken detailed mapping. Probably,...

This is a really deep problem. AFAIK, F4 Map has a unique way of handling `building=*` areas that have `building:part=yes` areas intersecting them. F4Map's approach is to subtract all building...