Stradex

Results 16 comments of Stradex

Also, if someone have a mod with custom game logic for dhewm3 and it is worried that after this pull request that mod is not going to work anymore. This...

Hello! No problem!, I understand that this can be a huge change and can break compatibility with older mods. And that is a problem yes, I will try to find...

I have good news, I added a new commit that lets us use this feature without having to add a new pak file. Build for windows 32bits (This one does...

> In the discussions there was something about Doom3 not properly running at 60fps, but 62.5, and it seemed that this was due to time being measured in integer(!) milliseconds....

This is the last build of this pull request. (Win32 binaries), This is for anyone who wants to test the feature. [dhewm3 unlocked fps v3.zip](https://github.com/dhewm/dhewm3/files/4777436/dhewm3.unlocked.fps.v3.zip)

Thank you all for the talk and info, and also thanks to someone who was testing the build and giving me feedback I added a new commit that should fix...

Thanks for reviewing the code, but tbh with you there are some physics and game logic strange bugs that still I need to fix and I believe that is mainly...

I've been thinking about this and the solution is not appearing in front of my eyes. We CAN'T bring back the game00.pk4, game01.pk4, etc... because since dhewm3 work for SO...

Today I'll take a look to that. Sorry for not doing it before.

> Do you mind if I release 1.5.1 today? > _If_ it turns out that this can't be done purely in gamecode, I could release 1.5.2 in a few weeks...