Kevin Leung

Results 32 issues of Kevin Leung

Just as another cue that you're hovering.

enhancement

1. Adding new events via the UI 2. Dragging the end of events to make them longer or shorter http://kevinleung.com/archives/introducing-chronoline-js-a-javascript-library-for-timelines/comment-page-1/#comment-1614

enhancement

This repo is currently unmaintained. However, https://github.com/ggtracker/sc2reader is being maintained and is used for new releases to pypi, so please use that repo (specifically, the `upstream` branch) instead. You can...

@GraylinKim I feel like an idiot: I had no idea how the different numbers in the s2protocol file corresponded to the types, and then I realized it was just a...

I got this error with this replay http://lotv.spawningtool.com/2178/download/ ``` >>> import sc2reader >>> sc2reader.load_replay('replays/beta/asl.SC2Replay') Traceback (most recent call last): File "", line 1, in File "/home/kevin/sc2reader/sc2reader/factories/sc2factory.py", line 85, in load_replay...

From this replay of Puck in a PvZ for the new LotV beta http://lotv.spawningtool.com/4/download/ ``` Python 3.4.0 (default, Apr 11 2014, 13:05:18) [GCC 4.8.2] on linux Type "help", "copyright", "credits"...

I got the following error: http://spawningtool.com/11855/download/ ``` >>> sc2reader.load_replay('replays/destinyi.SC2Replay') Traceback (most recent call last): File "", line 1, in File "/home/kevin/sc2reader/sc2reader/factories/sc2factory.py", line 85, in load_replay return self.load(Replay, source, options, **new_options)...

Hopefully it's fairly straightforward about what the approach. I have tested it some (and actually looked at the replay to verify), but I'm thinking there are probably still edge cases...

#56 identified many missing buildings and unit types in `lotv_constants.py` that ideally should be added for consistency. Most are properly ignored, but many buildings should appear in the data

enhancement

The targetunitcommandevent actions didn't have the name or target properly marked, so it wasn't moving

bug