Stilic

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Yeah, I agree with that. Maybe I will get some time to do that...

> Nice okay, I'll see what I can rustle up. I'll mess around with Gatsby for this. I've heard good things about it. @Stilic I don't know if you have...

> > I use [Svelte](https://svelte.dev) for my [website](https://stilic.ml) actually. I think we can make something like a documentation generator using it. (there is [already something like that also](https://github.com/AlexxNB/svelte-docs)) > >...

> @Stilic if you've already started a Svelte implementation, don't let me stop you :-P > > Everyone is going to have their favorite framework, it's just the nature of...

> > haxeflixel website we write it in haxe 🤝 https://github.com/massive-oss/haxe-react https://github.com/MVCoconut/coconut.ui > > As cool as that would be I don't know if it's a route we want to...

> Hey all, I know there hasn't been much movement on this and I hope to get started around October this year but I just want to run a few...

> Hey all, I've started the rebuild of the HaxeFlixel site and you can see my code here https://github.com/RichardBray/hf-site > > @Stilic I've already added you as a collaborator. I'm...

The engine is designed only for source code compiling. So, I think we will never see that.

But I actually add a support for in-game modding on [my fork](https://github.com/Stilic/Forever-Modding).