StevenEvans1966
StevenEvans1966
I sent the report via the vtt grievance button so could not attach the file. i also realized the report did not state how to duplicate the error. 1) create...
Have you tried Show Art & Show Artwork Modules
It effects none QE pins
Sorry thought I could record the problem here is the test scene (using Core tokens and traits only) and a before and after screen sho.t [fvtt-Scene-test-IBXVXLgkLSjQk20g.json](https://github.com/moo-man/WFRP4e-FoundryVTT/files/15204950/fvtt-Scene-test-IBXVXLgkLSjQk20g.json)  
Also found that moving the Big Daemonette of Slaanesh up results in the following errors Foundry VTT | Deleted ActiveEffect with id [HbqMfCGjqs2VlQQR] in parent ActorDelta [ywx5YROrcPUyF65k] foundry.js:68326 undefined id...
Just tested with 7.2 this issue has not been fixed. I assume it has been rolled into another task
Apologies as a professional developer I tend to think in code, unfortunately my knowledge of the wfrp4e code base and javascript is at the "enough to be dangerous" level. My...