Stephen Lucas
Stephen Lucas
Note that although it's not the root cause this feature would also provide a mitigation for issues like https://github.com/microsoft/CsWinRT/issues/1073 where a problematic dependency is not actually required.
Hi @manodasanW - yes that's correct. I agree that extending the includes mechanism down to method level granularity would also have the same functional outcome. From a workflow perspective I...
One quick follow up on this; although I didn't explicitly call this out in the original bug report, given the way in which the generated code is failing it seems...
Presumably the other option would be to use a regular pixel shader pipeline, like the post processing functions, where the sRGB formats are directly supported as both SRVs and RenderTargets...