SteamKit
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SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 17.2.0 to 17.3.0. Release notes Sourced from Microsoft.NET.Test.Sdk's releases. v17.3.0 See the release notes here. v17.3.0-preview-20220612-01 See the release notes here. v17.3.0-preview-20220530-08 See the release notes here....
This adds functionality for serializing depot manifests into Steam-compatile protobuf files. The output matches .manifest files found in Steam's depotcache folder unless there are non-ASCII filenames present. It seems that...
Today Steam got new **[chat update](https://steamcommunity.com/updates/chatupdate)** that is trying to mimic Discord in majority of aspects. I'm wondering if we could hope for at least basic at first, SK2 support...
### What did you expect to happen? I expected that NetHook2 compiles with VS2022 ### Instead of that, what actually happened? ``` "C:\Users\Yaakov\source\repos\SteamKit\Resources\NetHook2\NetHook2.sln" (default target) (1) -> "C:\Users\Yaakov\source\repos\SteamKit\Resources\NetHook2\NetHook2\NetHook2.vcxproj" (default target)...
### What did you expect to happen? Right now Send() just silently eats the send by doing a null check on connection, and catches io and socket exceptions. ### Instead...
Here's quick late-night hack: use GitHub Actions to automatically update our protos regularly. (I picked Sunday morning in my time zone, I think.) The complication here is that the repository's...
### What problem is this feature trying to solve? I've attempted to fork DepotDownloader to create a PR, and have come to the realization that it may be impossible to...
There's new realm field in various protos and apis that is worthwhile to support. GetCMList for example has `steamrealm=steamchina`
Leaving this up here for comments and because it's a direction I'd like to pursue in the long term. This is relying on preview build on .NET 6, the first...