Starstrider42
Starstrider42
Possibly related to #25. If you could post a savegame file that would make investigating it a lot easier.
Possibly related to KSP-KOS/KOS#272, since we share attitude control code with them.
Alternative to #6.
@guto8797, realism is not the issue. There's plenty of unrealism in the stock game, beginning with the whole idea that you can launch a space mission without extensive and careful...
Cilph wrote: > I propose a new solution: The Emergency Recovery Button (enchanted with +10 Shame and Tears). > > Upon loss of connection for a minute, a button would...
So to summarize the brainstorming so far, the options are: 1. A virtual "Seek" target that enables control only of the antennas on the ship, to keep conventional targets competitive....
True, Cilph's manual toggle would solve the far side-of-Mun problem, since that forces a human to decide that the network is broken. My question about intelligent target selection, however, was...
Ok, I've edited the title to make it a little more inclusive. erendrake's target priority list is basically a more complex variant on Cilph's idea of a backup, I think....
Hmm... this is similar to MOARdV's suggestion, but without the ambiguities about what connects when. I like it. Only one problem: what happens if you have Standby Ready on the...
Unfortunately, I think the links will be created one at a time. So the SR antenna will be offered an Active Vessel connection without being told that there are other...