StarBax89
StarBax89
Is there any update on this?
works again in Unity 2017.4.5f1 with .Net scripting Backend Scripting Runtime .Net 3.5 Api .Net 4.6 and with the same settings in 2017.3.1f1 regards
This is caused by this little pice of code in TypeSafeDiagnosingMatcher ``` @Override @SuppressWarnings("unchecked") public final boolean matches(Object item) { return item != null && expectedType.isInstance(item) && matchesSafely((T) item, new...
I already solved this... but nobody merges my pull request
There is still a pull request to solve this issue.