SrLicht

Results 14 issues of SrLicht

Fixed an issue with "Collection was modified" error when using Player.Items in a foreach loop and removing an object. Now, I use `ToList()` to create a new temporary list. *...

It would be fired when a player put his mouse over an item in his inventory. It would be executed in ``Inventory.UserCode_CmdSelectItem__UInt16``

* Nullable is enabled in the project, this is because there are values that can return null but for some reason they do not specify this can be confusing for...

It is executed every time a player is attacked by Scp106 and not when they are taken to the dimension

Now use the ``ServerRemoveItem`` method instead of removing it directly from the inventory.

# Player - Added `IEnumerable GetPlayers(RoleTypeId roleType)`: Gets a filtered collection of players based on their role type. - Added `IEnumerable GetPlayers(Team team)`: Gets a filtered collection of players based...

MaxArtificalHealth => MaxArtificialHealth Thanks to Steven4547466 for pointing out the typo error. **I made this PR from Github so it's probably missing a using but you will notice it when...

* Added NetworkIdentity in Player.cs * Added Scale in Player.cs * It is now possible to change the size of a player from NWAPI. * Added SpawnMessage method in Server.cs...

It's my fault and I'll fix it https://github.com/northwood-studios/NwPluginAPI/blob/917fe5ed584d4ff70f7e39c285c3e24139592c8a/NwPluginAPI/Core/Round.cs#L18