SpriteLin-ZJU
SpriteLin-ZJU
Candidate3D best_high_resolution_candidate = Candidate3D::Unsuccessful(); best_high_resolution_candidate.score = min_score; for (const Candidate3D& candidate : candidates) { if (candidate.score
Hi, I wonder if the ego pose is not accurate, leading to a misalignment in the historical local map, would it have an impact on the online map generation?
@alfredgu001324 Hello, while reproducing the map uncertainty, I noticed that compared to the original MAPTR, the output lane lines are not as smooth and exhibit significant jitter. What could be...