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A Minecraft plugin API

Results 143 SpongeAPI issues
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Right now, I don't think we have a way to know which items are inside a Shulker Box ItemStack, only getting the items from the TileEntity. It'd be useful to...

system: data
system: inventory

Last time, Zidane mentioned when ST-DDT contributed AI docs on SpongeDocs that the whole AI system (agent goals/tasks) will be revamped. I have a few notes for these changes: Goal...

type: enhancement
system: entity
api: 8 (u)

1. Need to rename the arguments "name" to "path" or "resourcePath". This name is confusing, because it is impossible to understand from its name whether it is possible to obtain...

type: enhancement
api: 8
status: pr pending

When creating child commands using custom `CommandCallable`s a different "usage" message is displayed. Code to reproduce: ``` Sponge.getCommandManager().register(this, CommandSpec.builder() .child(new CommandCallable() { @Override public CommandResult process(CommandSource source, String arguments) throws...

system: command
api: 7 (u)

Re-requesting this event, and hoping it can be in with the API 5.0 version Can an event PLEASE be created that is thrown when an animal consumes a bone/fish/seeds/carrot/etc whichever...

system: event
status: pr pending

All the entities can be projectiles, it only depends on the usage we have of them. For example, I need to launch an `Item` like a `Projectile` (with a `Player`...

system: event
system: entity

Punishment service will replace ban service. It will use key strings, like permission service, for example "hacks.survivalfly", "chat.spam", "admin.ban". There will be two methods: punishPlayer and unPunishPlayer in this service....

status: input wanted

Like we've spoken over [here](https://forums.spongepowered.org/t/enable-or-disable-skin-parts-on-entitytype-human/29620), so basically I'd be awesome if you'd be able to enable and disable different skin parts on HUMAN entity. Currently when setting a skin to...

status: input wanted
type: feature request

The `GenericArguments.player()` element does not take into account players which are vanished when parsing, especially with tab completing. Players can thus use tab completion to determine if a vanished administrator...

status: input wanted

As seen in Forge, mods are able to verify jar integrity using fingerprints/signatures: https://github.com/MinecraftForge/MinecraftForge/blob/master/src/main/java/net/minecraftforge/fml/common/Mod.java#L151 https://github.com/MinecraftForge/MinecraftForge/blob/master/src/main/java/net/minecraftforge/fml/common/event/FMLFingerprintViolationEvent.java https://github.com/MinecraftForge/MinecraftForge/blob/master/src/main/java/net/minecraftforge/fml/common/FMLModContainer.java#L452-L540 I think this would be a useful thing to have as part of the...

type: enhancement
system: plugin