Splendide Imaginarius
Splendide Imaginarius
@joeyballentine Is there anything I can do to get this moving?
@LukeUsher Thanks for clarifying that. I think I agree with you that externally loaded shaders probably are not covered by the GPLv3 constraints on combined works (though that doesn't solve...
I did some digging on GitHub and this looks like a mirror of the relevant NVIDIA code: https://github.com/hyzboy/NVIDIAGameWorks-GraphicsSamples/tree/a2d86e0c7017d17018070a69a8fa09b3c19951f0/samples/es3-kepler/FXAA/assets/shaders The version of the code there does seem to have a BSD-style...
> Doesn't that depend on the encoding parameters? IIRC, FLAC provides the samples as 32-bit integers, but the actual sample depth can be less than 32 bits depending on how...
> I don't think `AL_FORMAT_MONO32` and `AL_FORMAT_STEREO32` were ever added to headers as a public extension, but were available through `alGetEnumValue` calls on hardware or other drivers. It might be...
> What does this PR do? How did you test it? What kind of hardware are you running? @ericlow The title of the PR says exactly what it does. I...
I implemented #561 as an alternative approach (wasn't intentionally duplicating your effort; I wrote my PR last week before yours was submitted). I like your approach of defaulting to CPU...
> Just set up the python version and it is for some reason is incapable of processing .mkv files @TechnoMasterBoy Would you be interested in testing this PR?
I can confirm that 08bb63150d7c0486a536ef935b5ae1f36338229d fixes the error. However, I suspect that this fix should be submitted to GFPGAN rather than this repo, so that other downstream projects benefit from...
> The Wavelet Color Fix functions are from [sd-webui-stablesr](https://github.com/pkuliyi2015/sd-webui-stablesr/blob/master/srmodule/colorfix.py). Does this PR also include the `adain_color_fix` function? (I don't see it here but I wasn't sure if I missed it.)...